diff --git a/src/scenes/HuntingScene.js b/src/scenes/HuntingScene.js index 3ca92ac..1d56c82 100644 --- a/src/scenes/HuntingScene.js +++ b/src/scenes/HuntingScene.js @@ -244,9 +244,9 @@ export default class HuntingScene extends Phaser.Scene { return; } - // Spawn in center area with some variation - const x = 350 + Math.random() * 100; // 350-450 (center area) - const y = 250 + Math.random() * 100; // 250-350 (center area) + // Spawn randomly all over the screen + const x = 100 + Math.random() * 600; // 100-700 (across screen with margins) + const y = 150 + Math.random() * 350; // 150-500 (across screen with margins) const direction = Math.random() > 0.5 ? 1 : -1; // Create whale body