Initial commit: Whale hunting adventure game
- Set up Phaser 3 game framework with Vite - Created ship deck scene with interactive objects - Implemented navigation map with destination selection - Added transition screens for travel between locations - Inventory system for tracking fuel, whale oil, and penguins - Three destination types: hunting grounds, Antarctic islands, and port 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
This commit is contained in:
20
package.json
Normal file
20
package.json
Normal file
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"name": "whalehunting-game",
|
||||
"version": "1.0.0",
|
||||
"description": "A Monkey Island-style point-and-click adventure game about 18th century whaling",
|
||||
"main": "src/main.js",
|
||||
"scripts": {
|
||||
"dev": "vite",
|
||||
"build": "vite build",
|
||||
"preview": "vite preview"
|
||||
},
|
||||
"keywords": ["game", "phaser", "adventure", "point-and-click"],
|
||||
"author": "",
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"phaser": "^3.80.1"
|
||||
},
|
||||
"devDependencies": {
|
||||
"vite": "^5.0.0"
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user