diff --git a/src/scenes/HuntingScene.js b/src/scenes/HuntingScene.js index 71c9146..4a53e76 100644 --- a/src/scenes/HuntingScene.js +++ b/src/scenes/HuntingScene.js @@ -310,9 +310,9 @@ export default class HuntingScene extends Phaser.Scene { const baseX = whale.getData('baseX'); const baseY = whale.getData('baseY'); - // Gentle horizontal and vertical oscillation - const offsetX = Math.sin(bobTime) * 15; // 15 pixels horizontal movement - const offsetY = Math.cos(bobTime * 0.7) * 10; // 10 pixels vertical movement + // Horizontal and vertical oscillation + const offsetX = Math.sin(bobTime) * 30; // 30 pixels horizontal movement + const offsetY = Math.cos(bobTime * 0.7) * 20; // 20 pixels vertical movement whale.x = baseX + offsetX; whale.y = baseY + offsetY;