diff --git a/src/scenes/ShipDeckScene.js b/src/scenes/ShipDeckScene.js index 81c04cf..a0e7082 100644 --- a/src/scenes/ShipDeckScene.js +++ b/src/scenes/ShipDeckScene.js @@ -105,7 +105,7 @@ export default class ShipDeckScene extends Phaser.Scene { const groupWidth = (Math.min(barrelCount, barrelsPerRow) * horizontalSpacing); const leftHalfCenter = this.deckLeftX + (this.deckWidth / 4); const baseX = leftHalfCenter - (groupWidth / 2) + (horizontalSpacing / 2); - const baseY = this.deckBottomY + 40; + const baseY = this.deckBottomY - 10; // Create barrels in stacking pattern for (let i = 0; i < barrelCount; i++) { @@ -156,7 +156,7 @@ export default class ShipDeckScene extends Phaser.Scene { const groupWidth = (Math.min(barrelCount, barrelsPerRow) * horizontalSpacing); const rightHalfCenter = this.deckCenterX + (this.deckWidth / 4); const baseX = rightHalfCenter - (groupWidth / 2) + (horizontalSpacing / 2); - const baseY = this.deckBottomY + 40; + const baseY = this.deckBottomY - 10; // Create barrels in stacking pattern for (let i = 0; i < barrelCount; i++) {