- Set up Phaser 3 game framework with Vite
- Created ship deck scene with interactive objects
- Implemented navigation map with destination selection
- Added transition screens for travel between locations
- Inventory system for tracking fuel, whale oil, and penguins
- Three destination types: hunting grounds, Antarctic islands, and port
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>