Double whale movement oscillation

- Increased horizontal whale movement from 15px to 30px
- Increased vertical whale movement from 10px to 20px
- Whale now bobs twice as much, increasing difficulty
- Makes targeting more challenging

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
This commit is contained in:
Thomas Richter
2025-12-15 03:59:26 +01:00
parent 6c9d9a149d
commit 68ddb1aef7

View File

@@ -310,9 +310,9 @@ export default class HuntingScene extends Phaser.Scene {
const baseX = whale.getData('baseX');
const baseY = whale.getData('baseY');
// Gentle horizontal and vertical oscillation
const offsetX = Math.sin(bobTime) * 15; // 15 pixels horizontal movement
const offsetY = Math.cos(bobTime * 0.7) * 10; // 10 pixels vertical movement
// Horizontal and vertical oscillation
const offsetX = Math.sin(bobTime) * 30; // 30 pixels horizontal movement
const offsetY = Math.cos(bobTime * 0.7) * 20; // 20 pixels vertical movement
whale.x = baseX + offsetX;
whale.y = baseY + offsetY;