Fix hidden mouse cursor after returning from hunting

- Restore default cursor in returnToMap() before scene transition
- Prevents cursor staying hidden when returning to map
- Cursor was set to 'none' for crosshair aiming but not restored

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
This commit is contained in:
Thomas Richter
2025-12-15 04:19:19 +01:00
parent bc95f94d1b
commit 16ef3dd2aa

View File

@@ -535,6 +535,8 @@ export default class HuntingScene extends Phaser.Scene {
}
returnToMap() {
// Restore default cursor before leaving
this.input.setDefaultCursor('default');
this.scene.start('MapScene', { inventory: this.inventory });
}
}