Remove debug lines from ship's wheel

- Clean up green crosshair and bounding box
- Wheel now displays without debug visualization

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
This commit is contained in:
Thomas Richter
2025-12-17 05:28:59 +01:00
parent 67e3e924de
commit e8f8a6a4ef

View File

@@ -255,17 +255,6 @@ export default class ShipDeckScene extends Phaser.Scene {
// Open the map scene
this.scene.start('MapScene', { inventory: this.inventory });
});
// Debug: Draw lines for wheel positioning
const debugLines = this.add.graphics();
debugLines.lineStyle(2, 0x00FF00, 0.8);
// Center crosshair
debugLines.lineBetween(550 - 50, 200, 550 + 50, 200); // Horizontal
debugLines.lineBetween(550, 200 - 50, 550, 200 + 50); // Vertical
// Bounding box (radius 40)
debugLines.strokeRect(550 - 40, 200 - 40, 80, 80);
}
createInventoryDisplay() {