Remove debug lines from ship's wheel
- Clean up green crosshair and bounding box - Wheel now displays without debug visualization 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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@@ -255,17 +255,6 @@ export default class ShipDeckScene extends Phaser.Scene {
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// Open the map scene
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// Open the map scene
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this.scene.start('MapScene', { inventory: this.inventory });
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this.scene.start('MapScene', { inventory: this.inventory });
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});
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});
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// Debug: Draw lines for wheel positioning
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const debugLines = this.add.graphics();
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debugLines.lineStyle(2, 0x00FF00, 0.8);
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// Center crosshair
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debugLines.lineBetween(550 - 50, 200, 550 + 50, 200); // Horizontal
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debugLines.lineBetween(550, 200 - 50, 550, 200 + 50); // Vertical
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// Bounding box (radius 40)
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debugLines.strokeRect(550 - 40, 200 - 40, 80, 80);
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}
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}
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createInventoryDisplay() {
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createInventoryDisplay() {
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