- Add src/utils/fullscreen.js with createFullscreenButton() helper
- Fullscreen button appears in bottom-right corner of all scenes
- Click to toggle fullscreen mode
- Uses Phaser's built-in scale manager
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add src/utils/responsive.js with fontSize() helper
- Mobile fonts scale 1.4x for better readability
- Update all scenes to use responsive font sizes
- Update deploy-k8s.sh with full deployment steps
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Implemented full mobile optimization to make the game mobile-ready:
**Core Mobile Support:**
- Updated viewport meta tag to prevent zoom and improve touch responsiveness
- Added mobile web app meta tags for iOS/Android standalone mode
- Enhanced CSS to prevent text selection, pull-to-refresh, and tap highlights
- Configured Phaser scale system with min/max bounds (320x240 to 1920x1080)
- Added fullscreen support for game container
**Touch Controls:**
- Added mobile device detection to HuntingScene
- Automatically default to touch controls on mobile devices
- Hide keyboard control instructions on mobile
- Only hide cursor on desktop (preserve default cursor on mobile)
- Adjusted messaging for mobile ("Tap to shoot" vs "Click to shoot")
**Touch Feedback:**
- Added pointerdown/pointerup handlers to all interactive buttons
- Buttons now scale down when pressed (0.95x) for tactile feedback
- Maintained hover effects for desktop compatibility
- Updated IntroScene "SET SAIL" button with touch feedback
- Updated MapScene location markers and close button
- Updated TransitionScene continue button
- All touch feedback works on both touch and mouse inputs
**Backward Compatibility:**
- All desktop functionality preserved
- Hover effects still work on desktop
- Keyboard controls available on desktop
- Touch and mouse inputs work seamlessly together
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Ship Deck Scene:
- "Yer Whaling Vessel" instead of "The Whaling Vessel"
- "Ahoy, matey!" welcome message
- Pirate expressions in barrel messages (Arr!, Aye!, fer, yer)
- "ye scurvy dog" in instructions
- "savvy?" in penguin messages
Intro Scene:
- "A Whaling Adventure on the High Seas"
- "SET SAIL" button instead of "START GAME"
- "Cast off and seek yer fortune!" instructions
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Create IntroScene with ocean-themed background
- Display game title and 18th century whaling subtitle
- Add decorative waves and ship silhouette
- Implement START GAME button with hover effects
- Initialize inventory and transition to ShipDeckScene
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>